Specifies the bitmap that appears on the speed button.
property Glyph: TBitmap;
Set Glyph to a bitmap object that contains the image that should appear on the face of the button. Bring up the Open dialog box from the Object Inspector to choose a bitmap file (with a .BMP extension), or specify a bitmap file at runtime.
Glyph can provide up to six images within a single bitmap. All images must be the same size and next to each other in a horizontal row. Number of images are specified by the ImageCount property. Button displays one of these images depending on the state of the button.
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Image position |
Button state |
Description |
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First |
Up |
This image appears when the button is unselected. If no other images exist in the bitmap, this image is used for all states. |
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Second |
Disabled |
This image usually appears dimmed to indicate that the button can't be selected. |
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Third |
Clicked |
This image appears when the button is clicked. |
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Fourth |
Down |
This image appears when the button stays down indicating that it remains selected. |
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Fifth |
Hot Up |
This image appears when the button is unselected and mouse is over. |
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Sixth |
Hot Down |
This image appears when the button stays down and mouse is over. |
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