The properties of the TDesignerObjTree class are listed here.
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Property |
Description |
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Determines how the control aligns within its container (parent control). | |
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Specifies how the control is anchored to its parent. | |
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Specifies whether the nodes in the tree view automatically expand and collapse depending on the selection. | |
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Specifies which edges of the control are beveled. | |
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Specifies the cut of the inner bevel. | |
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Specifies the control’s bevel style. | |
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Specifies the cut of the outer bevel. | |
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Specifies the width of the inner and outer bevels. | |
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Specifies the bi-directional mode for the control. | |
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Determines whether the tree view control has a border. | |
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Specifies the width of the control’s border. | |
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Specifies the delay between when a node is selected and when the OnChange event occurs. | |
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Specifies the background color of the control. | |
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Specifies the size constraints for the control. | |
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Determines whether a control has a three-dimensional (3-D) or two-dimensional look. | |
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Indicates the image used to represent the mouse pointer when the control is being dragged. | |
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Specifies whether the control is being dragged normally or for docking. | |
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Determines how the control initiates drag-and-drop or drag-and-dock operations. | |
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Controls whether the control responds to mouse, keyboard, and timer events. | |
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Controls the attributes of text written on or in the control. | |
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Determines whether a selected node appears selected when the focus shifts to another control. | |
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Specifies whether list items are highlighted when the mouse passes over them. | |
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Determines which image list is associated with the tree view. | |
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Specifies the amount of indentation in pixels when a list of child nodes is expanded. | |
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Lists the individual nodes that appear in the tree view control. | |
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Determines whether the user can select more than one tree node at a time. | |
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Determines how multiple node selections work. | |
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Occurs when new node is added. | |
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Occurs at discrete stages during the painting of the tree view control. | |
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Occurs at discrete stages during the painting of tree view nodes. | |
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Occurs whenever the selection has changed from one node to another. | |
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Occurs when the selection is about to change from one node to another. | |
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Occurs when the user clicks the control. | |
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Occurs after a node has been collapsed. | |
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Occurs when a node is about to be collapsed. | |
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Occurs when two nodes must be compared during a sort of the nodes in the tree view. | |
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Occurs when the user right-clicks the control or otherwise invokes the popup menu (such as using the keyboard). | |
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Occurs when a node in the treeview is about to be created. | |
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Called before creation node in object tree. Allows restrict sprigs to be shown and allows changing node text. | |
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Occurs immediately prior to painting the tree view control. | |
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Occurs immediately prior to painting a node in a tree view control. | |
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Occurs when the user double-clicks the left mouse button when the mouse pointer is over the control. | |
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Occurs when a node in the tree view is deleted. | |
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Occurs when the user drops an object being dragged. | |
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Occurs when the user drags an object over a control. | |
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Occurs after the user edits the Text property of a node. | |
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Occurs when the user starts to edit the Text property of a node. | |
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Occurs when the dragging of an object ends, either by docking the object or by canceling the dragging. | |
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Occurs when the dragging of an object ends, either by dropping the object or by canceling the dragging. | |
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Occurs when a control receives the input focus. | |
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Occurs when the input focus shifts away from one control to another. | |
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Occurs after a node is expanded. | |
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Occurs when a node is about to be expanded. | |
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Occurs when the tree view looks up the ImageIndex of a node. | |
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Occurs when the tree view looks up the SelectedIndex of a node. | |
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Occurs when a user presses any key while the control has focus. | |
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Occurs when key pressed. | |
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Occurs when the user releases a key that has been pressed. | |
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Occurs when the user presses a mouse button with the mouse pointer over a control. | |
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Occurs when the user moves the mouse pointer while the mouse pointer is over a control. | |
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Occurs when the user releases a mouse button that was pressed with the mouse pointer over a component. | |
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Occurs when the user begins to drag a control with a DragKind of dkDock. | |
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Occurs when the user begins to drag the control or an object it contains by left-clicking on the control and holding the mouse button down. | |
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Specifies whether the control uses its parent’s BiDiMode. | |
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Determines where a control looks for its color information. | |
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Determines where a component looks to determine if it should appear three dimensional. | |
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Determines where a control looks for its font information. | |
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Determines where a control looks to find out if its Help Hint should be shown. | |
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Identifies the pop-up menu associated with the control. | |
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Determines whether the user can edit the node labels. | |
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Determines whether the Selected property returns nodes that are selected using the right mouse button. | |
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Specifies whether the entire row of the selected item is highlighted. | |
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Specifies whether to display plus (+) and minus (-) buttons to the left side of each parent item. | |
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Determines whether the control displays a Help Hint when the mouse pointer rests momentarily on the control. | |
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Specifies whether to display the lines that link child nodes to their corresponding parent nodes. | |
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Specifies whether lines connecting top-level nodes are displayed. | |
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Determines if and how the nodes in a tree view are automatically sorted. | |
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Determines which image list to use for state images. | |
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Indicates the position of the control in its parent's tab order. | |
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Determines if the user can tab to a control. | |
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Specifies whether the items in the tree view have tool tips. | |
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Determines whether the component appears on screen. |
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Property |
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